AI Insights · Timothy · March 2022
Top 5 Character Collection Games in Belgium - Q1 2022
Explore the performance of the top 5 character collection games in Belgium during Q1 2022, based on data from Sensor Tower.
In Q1 2022, the top character collection games in Belgium on a unified platform demonstrated varied performance in terms of weekly downloads, revenue, and active users. Here’s a breakdown of how these games fared during this period.
Clash Royale from Supercell saw a consistent rise in weekly revenue, starting at approximately $49.9K at the end of December 2021 and peaking at around $98K in early February. Weekly downloads also showed an upward trend, reaching a high of about 18.6K in early February. Active users fluctuated, peaking at roughly 756K by the end of March.
Subway Surfers by Sybo Games ApS had a steady revenue stream, with significant growth in the last week of March, reaching approximately $1.4K. Downloads remained relatively stable, with a notable increase to around 15.9K at the end of March. Active users saw a gradual increase, peaking at approximately 295K in the final week of the quarter.
Merge & Fight - Dinosaur Game from HOMA GAMES, released in mid-January, saw its weekly downloads peak at about 17.1K in mid-February, but then gradually declined to around 3.5K by the end of March. Revenue saw modest gains, peaking at approximately $48 in early March. Active users followed a similar trend, peaking at about 23.6K in late February before declining to around 10.4K by the end of March.
Brawl Stars from Supercell experienced fluctuations in revenue, starting at approximately $97K at the end of December and ending the quarter around $33.9K. Downloads saw a peak in late February with about 6.8K. Active users remained relatively stable, peaking at around 226K in late January and ending the quarter with approximately 218K.
Dice Dreams™ by SuperPlay showed a consistent increase in revenue, peaking at approximately $17.3K at the end of January. Downloads saw a significant rise in mid-January with about 12.7K, but then declined to around 2K by the end of March. Active users peaked at about 22K in late January and gradually declined to around 9.9K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.